Short History. This application was developed at the University of Utah Health Sciences Center to help medical and dental students learn histology. The original version used Apple’s HyperCard™ program to control a videodisc player — technologies from last century that are now extinct. The current version was created with the Unity game engine.
Students liked the original application because it was efficient and allowed them to work at their own pace. Early versions provided only self-testing, but students began using the app to help them learn identifications before testing themselves. They requested that the app be expanded to provide a mode for learning that displayed questions, answers, and explanations all together. Recently the app's scope has been expanded by adding items that link structures to their activities, components, or diseases. This integrates a wide variety of topics beyond histology.